Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring ...
TL;DR: Unity's upgraded AI, launching in beta at GDC, enables developers to create full casual games using natural language prompts without coding. Leveraging advanced models from OpenAI and Meta, ...
Learn how to simulate and visualize pool ball collisions using Python and spring mechanics! This video walks you through the physics behind elastic collisions, momentum transfer, and how springs can ...
Games are often at their funniest when they’re not trying to be. It’s the Skyrim NPC who’s determined to deliver their stock line, apparently totally unperturbed by the dragon attack happening just ...
Developer Woe Industries is using new tools to simulate a retro experience. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Chef Brad Leone catches an invasive 10-foot python in Florida, showing the challenges and excitement of extreme wildlife encounters. Gunmen wreak chaos in Mexican coastal retreat after cartel killing ...
Despite launching way back in 2001, classic adventure game software, ScummVM, is still seeing updates. Yes, 2001 is “way back,” sorry. The latest update to kick off 2026 brings a whole host of ...
Mark Sammut grew up on the PlayStation 1 and has been playing games ever since, although he is no longer limited to just Sony consoles. Be it JRPGs, shooters, platformers, or hack and slash games, ...
Pink, round, and powerful, ever since Kirby’s Dreamland on the Game Boy in 1992, the beloved puffball created by legendary game director Masahiro Sakurai has starred in 39 games and counting. But ...
One of the most common category critiques in games is the action/adventure genre's elasticity. When does a first-person shooter with a heavier emphasis on exploration and puzzle-solving cross into ...
Tomb Raider, one of the defining franchises in 3D gaming, is celebrating its 30th anniversary this year. Debuting in 1996 on the Sega Saturn, Sony PlayStation, and PC, the series heralded the arrival ...
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