Morning Overview on MSN
Microsoft just dropped huge ray-tracing speed gains on Windows
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
Choose the right 3D character studio for modern game development by learning what to evaluate. Discover why Kevuru Games ...
TL;DR: Unity's upgraded AI, launching in beta at GDC, enables developers to create full casual games using natural language prompts without coding. Leveraging advanced models from OpenAI and Meta, ...
This video features a side-by-side comparison of different graphical shaders used within Minecraft. The gameplay focuses on a large stone statue to demonstrate how lighting, shadows, and textures ...
Yesterday, it was announced that Assassin's Creed Unity would be getting a free upgrade for Xbox Series X and Xbox Series S ...
Attention, gamers: if you thought new titles on top of the endless cavalcade of sequels and remakes were derivative now, wait till you hear about what the game engine maker Unity has got in store.
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Ubisoft shared its upcoming plans for the Assassin's Creed franchise today. Along with the news of a remake for its piratical entry, the game company also announced that a visual upgrade is coming for ...
Unity stock has tumbled twice recently, first after Google's Project Genie Reveal, and then after a disappointing earnings report. Project Genie is impressive, but it won't replace video game engines.
Original Story: Ubisoft has announced today that Assassin's Creed Unity is getting a free next-gen upgrade to 60FPS (frames per-second) on Xbox Series X and Xbox Series S this Thursday, March 5th.
In the real-world, light bounces around our environment naturally, creating the scene our eyes absorb. In many games, this effect is faked – or “baked” – but ray tracing enables each individual beam ...
Danny Spencer] has a brilliant graphical demo that, like all great demos, flexes a deep understanding of the underlying system: a real-time 3D shader on the Game Boy Color. If you’re not ...
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