When it comes to drawing players into the world of their game, realistic graphics and intricate simulations are far from the only tools in a developer's arsenal. Sound often plays just as much a part ...
Remember that first time you walked out of a theater thinking, “Well, I guess movies can now do just about anything?” For ...
The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.
With Alien: Romulus out this week, we're resurfacing this op-ed which looks at how the film's director, Fede Álvarez, could be on the verge of getting the Alien franchise back on track. The Alien ...
Ira Parker tells IndieWire about Dunk's new theme song and maintaining the right tone for the TV adaptation of "A Knight of the Seven Kingdoms." Exclusive: Casting director Gabriel Domingues speaks ...
Meanwhile, the Heights is starting a Catherine O'Hara tribute series this week with Home Alone. In notable new releases, we've got Maggie Gyllenhaal's brash The Bride! and Óliver Laxe's Cannes-lauded ...
For Sandy Zhou, a Riot Games sound designer, the work lives in a narrow window: combat audio must be readable in teamfight ...
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